Software developer
Fall 2014-Winter 2015
The purpose of this project was to get familiarized with the Android-development process and to strengthen our object-oriented programming skills.
Our idea was to design a videogame for Android- powered devices, where we used Canvas for our bitmap drawings and graphic handling and SQLite for our highscore database management.
ColorMatch for Android was published on May 27, 2015 without major issues. However, prior to publishing, somebody forked our GitHub repository and published an early version of our app. Luckily, the fake-version was then deleted from the Google Play Store.
Check out OUR app right here!Hardware and Software designer
Winter 2016
The purpose of this project is to team with Stay Late And Make (SLAM) and build a quadcopter capable of autonomous flying. While waiting for funding approval, we teamed with the Carleton University Robotics Club (CURC) and built a steady-flying quadcopter.
Our idea for this project is to design a drone to work along several sonars for collision-avoidance and GPS-hold and Magnetometer-hold flight modes for a point A to point B autonomous flying.
The project's funding was approved by the University committee. We finished building the hardware and we are now developing the autonomous flying system for the quadcopter.
Quadcopter testOne of our initial tests for quadcopter
Posted by Carleton University Robotics Club on Saturday, November 21, 2015
Full stack Rails developer
Feb 2016-Present
The purpose of this project is to get familiarized with Ruby on Rails development and to strengthen my UI/UX design skills using HTML5 and SASS.
My idea is to design a fully functional Rails web application that allow professors and students to better schedule course deadlines such as midterms, assignments, etc.
I finished building the back-end and designing the front-end. I'm currently working on using Moodle's API so that Carleton Univeristy students can login with their university credentials. If you're interested in looking at my progress, check it out!
UI/UX designer
April 2016
I was chosen out of 300 candidates to participate in the deCODE 2016 Hackathon at the University of Ottawa as part of the You.i TV team. In order to get the most out of this experience, I requested to be a part of the UI/UX design team.
Our idea was to make use of You.i TV's engine to make a cross-platform educational video streaming application using Khan Academy's API.
Using Agile/Scrum methodologies, we finished our cross-platform educational video streaming application in TWO DAYS. As part of the UI/UX design team, I was responsible for designing the application's video player and different assets using Adobe Photoshop and Adobe After Effects. At the end of the day, we presented it in front of all the deCODE 2016 teams.